Mooshoo Labs is an interactive games development specialist, founded in 2013 by Jason Bolton, Tristan Déplantes and Charlotte Lacombe--Bar. As a team, we have 18 years of experience developing and distributing games for mobile platforms, websites, console and emerging technologies. We collaborate with clients from all over the world, and have a keen interest in the VR sector.
Our portfolio covers a wide range of game genres from 2d animated storytelling, 3d action games to puzzle and educational games. As much as we enjoy creating our own games, we are always on the look out for new and interesting projects.
We specialise in developing games using the Unity engine, publishing on a variety of platforms from mobile to web browsers. Although we are still quite young, we have already established strong relationships with companies in the U.K. through the high quality of our work and our reputation as a hardworking and trustworthy studio with ethics.
Since our foundation in 2013 Mooshoo Labs have released more than 20 games on various app stores and are working closely with several clients to release even more. We are supported by Digital City Innovation scheme which enables entrepreneurs with innovative ideas in the North East of England to grow their business. They provide our team with mentoring by industry experts as well as business development training and a well established network of industry veterans.
Jason has successfully marketed a wide variety of mobile game genres over the course of his career in the gaming industry, generating millions of game downloads. His role as a game producer and marketing manager requires him to come up with profitable game concepts, guide them through the development process and then market them via social channels and google adwords. He has a degree in Internet Computing for Business and Management at Leeds Metropolitan University.
Marketing and Adsales
Tristan was employed in the online/mobile gaming industry for two years before founding Mooshoo Labs. During this time he had the opportunity to work on a wide range of web and mobile games as well as creating tools for other game developers to use. His main development tool is Unity3d but he also has experience developing for Windows 8 and Ouya using Visual Studio. Tristan has a BSc in both Computer Games Programming which he studied at Teesside University, and Computer Science which he studied at IUT 2 Grenoble in France.
Chai has experience creating native apps for Android and iOS and has an expert understanding of the Unity3d engine with which she has created several games and extensions. She previously worked for Fluid Pixel, a small studio focused on mobile games and apps, for two years before leaving the company to take part in the DCI Bridge Scheme in preparation for setting up Mooshoo Labs. She studied at Teesside University where she graduated in Computer Games Programming.